Effects of digital playful interventions in patients with cancer during the covid-19 pandemic: a quasi-experimental study
DOI:
https://doi.org/10.4025/ciencuidsaude.v22i0.65892Keywords:
Oncology, Information Technology, Mental Disorders, Social Support, SARS-CoV-2Abstract
Objective: to assess the effect of digital playful interventions on quality of life, depression, anxiety, stress and social support in patients with cancer during the COVID-19 pandemic. Method: a quasi-experimental study, with 15 patients from a Brazilian non-governmental organization, from August 2020 to October 2021.Digital interventions consisted of storytelling, games, cooking, artistic and body expression. Sociodemographic and clinical questionnaire, quality of life questionnaire, depression, anxiety and stress scales and social support were used, all validated in the Brazilian version. Participants were assessed pre-intervention, post-intervention 1 (after 4 months) and post-intervention 2 (after 10 months).Inferential analysis verified differences between times using generalized linear models and Friedman and Nemenyi non-parametric tests, considering p≤0.05.Results: improved perceived quality of life in post-intervention 2 emotional function compared to pre-intervention time, with statistical significance (p=0.0020).Depression (p=0.0106), anxiety (p=0.0002), stress (p=0.0032) and emotional support, positive social interaction (p<0.0001) improved with statistical significance post-intervention 1 and post-intervention 2 related to pre-intervention time.Conclusion:the interventions contributed to improving emotional quality of life, depression, anxiety, stress, emotional support and positive social interaction in patients with cancer during the pandemic, and can be encouraged among this population.
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