Gamification of Theoretical Teaching of Human Anatomy for the UFRN Pharmacy Course during the Covid-19 Pandemic: An experience report.

Gamification of Theoretical Teaching of Human Anatomy .

  • Naianne Kelly Clebis Universidade Federal do Rio Grande do Norte https://orcid.org/0000-0002-1749-7565
  • Natan Reyges Castro da Purificação Programa de Pós-graduação em Biologia Estrutural e Funcional - BioEF/ /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
  • Wilkerson Williams Clebis UNINTER – Centro Universitário Internacional, Maringá-PR, Brasil.
  • Ohara Tereza da Silva Pacheco Escola Estadual Floriano Cavalcanti, Natal-RN, Brasil.
  • Vitor de Paiva Porfírio Confessor Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
  • Elisa Pellizzon Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
  • João Pedro Costa de Paula Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
  • Mário Fernando da Costa Pinto Neto Costa Pinto Neto Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
  • Luan Carvalho de Assunção Rocha Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
  • Rayla Thais Oliveira Chavarria Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.
Keywords: Morphology, Active methodologies, Serious games Health Sciences, Remote teaching.

Abstract

After six months of stoppage of activities due to the pandemic, classes at the Universidade Federal do Rio Grande do Norte returned to the remote format and teaching Human Anatomy has been a challenge for teachers, as many students have found it difficult to follow the online activities and assimilate anatomical contents. In the Pharmacy course, anatomy is taught to 1st level students, which makes learning even more difficult because these students had no contact with the University, with their classmates and with the professors. With e-learning, it was necessary to use active methodologies to assist in the teaching-learning process. In this research, six serious games were developed on the Wordwall.net/pt platform, addressing the theoretical contents of introduction to the study of anatomy and locomotor apparatus. All students enrolled in the discipline (morning shift) in the period of 2020.6 were able to participate in the study (n=51). The average participation of students in games was 84.6%. The percentage of correct answers in games was 78.55±11.44% and 84.1±11.24% in the theoretical test (p>0.05). In addition, more than 80% of the class got over 70% of the assessment right after playing the games. There was a positive correlation between the percentage of correct answers in the test and games for students who performed all the games. The results of this study suggest that the use of interactive games can contribute to learning the theoretical contents of the human anatomy discipline.

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Author Biographies

Natan Reyges Castro da Purificação, Programa de Pós-graduação em Biologia Estrutural e Funcional - BioEF/ /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Mestre pelo Programa de Pós-graduação em Biologia estrutural e Funcional do departamento de Morfologia da UFRN.

Professor de Biologia no instituto Bradesco de Natal/RN.

Wilkerson Williams Clebis, UNINTER – Centro Universitário Internacional, Maringá-PR, Brasil.

Design Gráfico e Análise Estatística.

Ohara Tereza da Silva Pacheco, Escola Estadual Floriano Cavalcanti, Natal-RN, Brasil.

Professora de Letras (Inglês/Português) e revisora de artigo.

Vitor de Paiva Porfírio Confessor , Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Aluno do curso de Farmácia da UFRN e Monitor da disciplina Anatomia Humana. 

Elisa Pellizzon , Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Aluna do curso de Farmácia da UFRN e Monitora da disciplina Anatomia Humana. 

João Pedro Costa de Paula, Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Aluno do curso de Farmácia da UFRN e Monitor da disciplina Anatomia Humana. 

Mário Fernando da Costa Pinto Neto Costa Pinto Neto, Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Aluno do curso de Farmácia da UFRN e Monitor da disciplina Anatomia Humana. 

Luan Carvalho de Assunção Rocha, Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Aluno do curso de Farmácia da UFRN e Monitor da disciplina Anatomia Humana. 

Rayla Thais Oliveira Chavarria, Faculdade de Farmácia /Universidade Federal do Rio Grande do Norte, Natal-RN, Brasil.

Aluna do curso de Farmácia da UFRN e Monitora da disciplina Anatomia Humana. 

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Published
2021-08-13
How to Cite
1.
Clebis NK, Castro da Purificação NR, Clebis WW, Pacheco OT da S, Confessor V de PP, Pellizzon E, Costa de Paula JP, Costa Pinto Neto MF da CPN, de Assunção Rocha LC, Chavarria RTO. Gamification of Theoretical Teaching of Human Anatomy for the UFRN Pharmacy Course during the Covid-19 Pandemic: An experience report. . arqmudi [Internet]. 2021Aug.13 [cited 2025Nov.4];25(2):14-6. Available from: https://periodicos.uem.br/ojs/index.php/ArqMudi/article/view/59849
Section
Original Article in Teaching Methodologies in Basic and Higher Education