<b>Games in math classes: discussions including teachers and undergraduates in an extension course

  • Ana Paula Gestoso de Souza Universidade Federal de São Carlos.
  • Luciane de Fátima Bertini Universidade Federal de São Carlos
  • Cármen Lúcia Brancaglion Passos Universidade Federal de São Carlos
Keywords: Mathematics Education, Games, Troubleshooting, Teacher training

Abstract

It is analyzed here the perspectives and evidence of ownership of the use of electronic games in math classes for undergraduates in Education and teachers of the early years of elementary school that participates of an online extension course. From three axes, there was a content analysis of the testimonies of the course participants in chat and forum on three electronic games that address mathematical contents and the pedagogical use of the game in math classes. The game, initially considered fun from the course participants came to be considered important as they may arouse the interest of students and are a powerful tool for learning contents, if used in a draft resolution of problems. It is up to the teacher to create an environment conducive to the analysis of mathematical thinking and communication processes. The two moments of interaction allowed the course participants analyze and reflect on the comments of others, seek other sources of analysis and rework your thoughts and arguments on the subject under study.

 

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How to Cite
Souza, A. P. G. de, Bertini, L. de F., & Passos, C. L. B. (1). <b&gt;Games in math classes: discussions including teachers and undergraduates in an extension course. Teoria E Prática Da Educação, 18(2), 133-145. https://doi.org/10.4025/tpe.v18i2.31451
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Articles